Distributed simulation cloning technology is designed to analyze alternative scenarios of a distributed simulation concurrently within the same execution session. The goal is to o...
Dan Chen, Stephen John Turner, Boon-Ping Gan, Went...
The mass market of wireless devices is pushing towards service provisioning over dense Mobile Ad-hoc NETworks (MANETs), i.e., limited spatial regions, such as university campuses,...
Paolo Bellavista, Antonio Corradi, Eugenio Magistr...
In this paper we present a balanced data replication scheme that provides real-time latency bounds on content retrieval in content distribution networks. Many network applications...
Chengdu Huang, Gang Zhou, Tarek F. Abdelzaher, San...
Today, component oriented middlewares are used to design, develop and deploy distributed applications easily. They ensure the heterogeneity, interoperability, and reuse of software...
Distributed Virtual Environment (DVE) systems have been designed last years as a set of distributed servers. These systems allow a large number of remote users to share a single 3...