Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
The content-based publish/subscribe (pub/sub)paradigm for system design is becoming increasingly popular, offering unique benefits for a large number of data-intensive applicatio...
Runtime verification of multithreaded systems, that is, the process of finding errors in multithreaded systems as they execute, is the theme of this paper. The major goal of the...
In this article, we present a parallel implementation of a 1024 point Fast Fourier Transform (FFT) operating with a subthreshold supply voltage, which is below the voltage that tur...
To understand the evolution of software researchers have developed a plethora of tools to parse, model, and analyze the history of systems. Despite their usefulness, a common down...