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» Evolution and Reactivity for the Web
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ATAL
2007
Springer
15 years 7 months ago
Physics inspired multiagent system for vehicle platooning
Since about two decades, many works have been made in order to provide solutions to the vehicle platoon problem. The main issue related to platoon systems consists in controling t...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...
CONCUR
2010
Springer
15 years 2 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...
AUIC
2002
IEEE
15 years 6 months ago
Evolving the Browser Towards a Standard User Interface Architecture
If current trends continue, it is likely that the web browser will become the only widely used user interface. Web applications will become the predominant software. Should this h...
Michael J. Rees
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
15 years 11 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
ICC
2007
IEEE
15 years 7 months ago
Overlay Partition: Iterative Detection and Proactive Recovery
— Overlay networks provide infrastructures for a large variety of Internet applications, like file sharing, online gaming, and multimedia streaming. However, these networks ofte...
Tongqing Qiu, Edward Chan, Guihai Chen