Sciweavers

86 search results - page 7 / 18
» Evolution of reward functions for reinforcement learning
Sort
View
CEC
2008
IEEE
15 years 1 months ago
Learning benefits evolution if sex gives pleasure
Abstract-- In this paper we investigate the effects of individual learning on an evolving population of situated agents. We work with a novel type of system where agents can decide...
Robert Griffioen, Selmar K. Smit, A. E. Eiben
ICML
2003
IEEE
16 years 14 days ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
ICRA
2009
IEEE
143views Robotics» more  ICRA 2009»
15 years 6 months ago
Least absolute policy iteration for robust value function approximation
Abstract— Least-squares policy iteration is a useful reinforcement learning method in robotics due to its computational efficiency. However, it tends to be sensitive to outliers...
Masashi Sugiyama, Hirotaka Hachiya, Hisashi Kashim...
ICML
1999
IEEE
16 years 14 days ago
Using Reinforcement Learning to Spider the Web Efficiently
Consider the task of exploring the Web in order to find pages of a particular kind or on a particular topic. This task arises in the construction of search engines and Web knowled...
Jason Rennie, Andrew McCallum
ESANN
2008
15 years 1 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...