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AAAI
2006
15 years 1 months ago
A Multi Agent Approach to Vision Based Robot Scavenging
This paper proposes a design for our entry into the 2006 AAAI Scavenger Hunt Competition and Robot Exhibition. We will be entering a scalable two agent system consisting of off-th...
Kamil Wnuk, Brian Fulkerson, Jeremi Sudol
AVI
2004
15 years 1 months ago
3Book: a 3D electronic smart book
This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for various digital library and sensemaking systems. The book is designed to hold lar...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed...
AVI
2004
15 years 1 months ago
Scalable Fabric: flexible task management
Our studies have shown that as displays become larger, users leave more windows open for easy multitasking. A larger number of windows, however, may increase the time that users s...
George G. Robertson, Eric Horvitz, Mary Czerwinski...
AIIDE
2006
15 years 1 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
DAGSTUHL
2006
15 years 1 months ago
Modeling and Simulating Biological Processes with Stochastic Multiset Rewriting
ed Abstract Membrane systems are models of computation inspired by the structure and the function of biological cells. The model was introduced in 1998 by Gh. Paun and since then m...
Matteo Cavaliere, Sean Sedwards
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