In this paper we address the problem of recovering 3D non-rigid structure from a sequence of images taken with a stereo pair. We have extended existing non-rigid factorization algo...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Here, we present a constrained object recognition task that has been robustly solved largely with simple machine learning methods, using a small corpus of about 100 images taken u...
The problem of reconstructing 3D scene features from multiple views with known camera motion and given image correspondences is considered. This is a classical and one of the most...
Is the real problem in resolving correspondence using current stereo algorithms the lack of the "right" matching criterion? In studying the related task of reconstructin...