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IJCV
2006
261views more  IJCV 2006»
15 years 3 months ago
Non-Rigid Stereo Factorization
In this paper we address the problem of recovering 3D non-rigid structure from a sequence of images taken with a stereo pair. We have extended existing non-rigid factorization algo...
Alessio Del Bue, Lourdes de Agapito
PG
2002
IEEE
15 years 8 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
AAI
2010
195views more  AAI 2010»
14 years 12 months ago
Automatic Extraction of Go Game Positions from Images: a Multi-Strategical Approach to Constrained Multi-Object Recognition
Here, we present a constrained object recognition task that has been robustly solved largely with simple machine learning methods, using a small corpus of about 100 images taken u...
Alexander K. Seewald
136
Voted
SCIA
2007
Springer
149views Image Analysis» more  SCIA 2007»
15 years 9 months ago
Triangulation of Points, Lines and Conics
The problem of reconstructing 3D scene features from multiple views with known camera motion and given image correspondences is considered. This is a classical and one of the most...
Klas Josephson, Fredrik Kahl
ICCV
2003
IEEE
16 years 5 months ago
Multiview Reconstruction of Space Curves
Is the real problem in resolving correspondence using current stereo algorithms the lack of the "right" matching criterion? In studying the related task of reconstructin...
Fredrik Kahl, Jonas August