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DGCI
1999
Springer
15 years 7 months ago
A Topological Method of Surface Representation
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
Vladimir Kovalevsky
ECCV
2002
Springer
16 years 5 months ago
Linear Multi View Reconstruction with Missing Data
General multi view reconstruction from affine or projective cameras has so far been solved most efficiently using methods of factorizing image data matrices into camera and scene p...
Carsten Rother, Stefan Carlsson
ICIP
2005
IEEE
16 years 4 months ago
Spacetime-continuous geometry meshes from multi-view video sequences
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Bastian Goldlücke, Marcus A. Magnor
ICCV
2001
IEEE
16 years 5 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
ACCV
2009
Springer
15 years 9 months ago
Planar Scene Modeling from Quasiconvex Subproblems
In this paper, we propose a convex optimization based approach for piecewise planar reconstruction. We show that the task of reconstructing a piecewise planar environment can be se...
Visesh Chari, Anil Kumar Nelakanti, Chetan Jakkoju...