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IMAGING
2003
14 years 11 months ago
Using Colour to Model Outliers
Computer vision applications are able to model and reconstruct three dimensional scenes from several pictures. In this work, we are interested in the group of algorithm that regis...
David Hasler, Sabine Süsstrunk
CGF
2008
182views more  CGF 2008»
14 years 9 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
93
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ICPR
2008
IEEE
15 years 10 months ago
Solving quadratically constrained geometrical problems using lagrangian duality
In this paper we consider the problem of solving different pose and registration problems under rotational constraints. Traditionally, methods such as the iterative closest point ...
Carl Olsson, Anders Eriksson
ICA3PP
2010
Springer
15 years 2 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
80
Voted
VMV
2003
173views Visualization» more  VMV 2003»
14 years 11 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel