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3DPVT
2002
IEEE
165views Visualization» more  3DPVT 2002»
15 years 4 months ago
Multi-Stereo 3D Object Reconstruction
We present a method for the reconstruction of a 3D real object from a sequence of high-definition images. We combine two different procedures: a shape from silhouette technique w...
Carlos Hernández Esteban, Francis Schmitt
SMILE
1998
Springer
15 years 3 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
ICIP
2000
IEEE
16 years 1 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
15 years 6 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
VRCAI
2004
ACM
15 years 5 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...