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RT
1995
Springer
15 years 6 months ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
IBPRIA
2007
Springer
15 years 9 months ago
Extracting Average Shapes from Occluded Non-rigid Motion
This paper presents a method to efficiently estimate average 3-D shapes from non-rigid motion in the case of missing data. Such a shape can be further used to accomplish full reco...
Alessio Del Bue
ECCV
2010
Springer
15 years 8 months ago
Photo-consistent Planar Patches from Unstructured Cloud of Points
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
161
Voted
CVPR
2005
IEEE
16 years 5 months ago
Face Recognition Based on Frontal Views Generated from Non-Frontal Images
This paper presents a method for face recognition across large changes in viewpoint. Our method is based on a Morphable Model of 3D faces that represents face-specific information...
Volker Blanz, Patrick Grother, P. Jonathon Phillip...
DAGM
2008
Springer
15 years 5 months ago
An Evolutionary Approach for Learning Motion Class Patterns
This article presents a genetic learning algorithm to derive discrete patterns that can be used for classification and retrieval of 3D motion capture data. Based on boolean motion ...
Meinard Müller, Bastian Demuth, Bodo Rosenhah...