— The chaos game, in which a moving point is repeatedly averaged toward randomly selected vertices of a triangle, is one method of generating the fractal called the Sierpinski tr...
— In this paper we provide experimental results and extensions to our previous theoretical findings concerning the combination of forecasts that have been diversified by three ...
We present several practical improvements to the interactive evolution of 2D images, some of which are also applicable to more general genetic programming problems. We introduce tr...
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...
The topological properties of a network directly impact the flow of information through a system. For example, in natural populations, the network of inter-individual contacts aff...