This paper describes a new simple operator for Evolutionary Algorithms (EA) to climb ridged landscapes. Categories and Subject Descriptors: I.2.8 [Computing Methodologies]: Proble...
This paper describes the implementation and the results for CMA-EGS on the BBOB 2010 noisy testbed. The CMAEGS is a hybrid strategy which combines elements from gradient search an...
In this research we present a technique for the automatic generation of 3D art form, which allows designers to get access to large number of 3D shapes that can be altered interact...
In evolutionary algorithms, the typical post-processing phase involves selection of the best-of-run individual, which becomes the final outcome of the evolutionary run. Trivial f...
In this paper, a new evolutionary computing model, called CLA-EC, is proposed. This model is a combination of a model called cellular learning automata (CLA) and the evolutionary ...
Reza Rastegar, Mohammad Reza Meybodi, Arash Hariri