We propose a new approach to generating the motion of humanoid robots intuitively by means of Interactive Evolutionary Computation (IEC). In our system, novice users are able to d...
This paper 1 attempts to characterise a unifying overview of the practice of software engineers, AI designers, developers of evolutionary forms of computation, designers of adapti...
In this paper, we rigorously analyse how the magnitude and frequency of change may affect the performance of the algorithm (1+1) EAdyn on a set of artificially designed pseudo-Bo...
Solutions calculated by Evolutionary Algorithms have come to surpass exact methods for solving various problems. The Rubik’s Cube multiobjective optimization problem is one such ...