Sciweavers

2323 search results - page 115 / 465
» Evolutionary Game Design
Sort
View

Book
410views
17 years 1 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber
123
Voted
IWEC
2007
15 years 5 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
135
Voted
EVOW
2010
Springer
15 years 10 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
VSMM
2007
Springer
15 years 10 months ago
Evolutionary Virtual Agent at an Exhibition
This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavior...
Jean-Claude Heudin
123
Voted
ITS
1992
Springer
124views Multimedia» more  ITS 1992»
15 years 8 months ago
Knowledge Base Compilation and the Language Design Game
: The ProgramCritic is a system designed to analyze and critique students' computer programs. After analyzing a program, the ProgramCritic provides the student with a list of ...
Warren Sack