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ACMACE
2007
ACM
15 years 8 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
DIGRA
2003
Springer
15 years 9 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
ICCS
2004
Springer
15 years 9 months ago
Evolutionary State Assignment for Synchronous Finite State Machines
: Synchronous finite state machines are very important for digital sequential designs. Among other important aspects, they represent a powerful way for synchronizing hardware comp...
Nadia Nedjah, Luiza de Macedo Mourelle
IFIP
2001
Springer
15 years 8 months ago
An Evolutionary Approach for Pareto-optimal Configurations in SOC Platforms
: One of the most important problems in SOC platforms design is that of defining strategies for tuning the parameters of a parameterized system so as to obtain the Pareto-optimal s...
Giuseppe Ascia, Vincenzo Catania, Maurizio Palesi
ICIDS
2009
Springer
15 years 10 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray