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143
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NIPS
2001
15 years 5 months ago
Matching Free Trees with Replicator Equations
Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an association...
Marcello Pelillo
ISAAC
2007
Springer
109views Algorithms» more  ISAAC 2007»
15 years 10 months ago
Manipulation in Games
This paper studies to which extent the social welfare of a game can be influenced by an interested third party within economic reason, i.e., by taking the implementation cost into...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
147
Voted
TCIAIG
2010
14 years 10 months ago
The 2009 Simulated Car Racing Championship
In this paper, we overview the 2009 Simulated Car Racing Championship--an event comprising three competitions held in association with the 2009 IEEE Congress on Evolutionary Comput...
Daniele Loiacono, Pier Luca Lanzi, Julian Togelius...
HCI
2007
15 years 5 months ago
A Tangible Game Interface Using Projector-Camera Systems
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
Peng Song, Stefan Winkler, Jefry Tedjokusumo
ICML
1998
IEEE
16 years 4 months ago
Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...
Junling Hu, Michael P. Wellman