Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an association...
This paper studies to which extent the social welfare of a game can be influenced by an interested third party within economic reason, i.e., by taking the implementation cost into...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
In this paper, we overview the 2009 Simulated Car Racing Championship--an event comprising three competitions held in association with the 2009 IEEE Congress on Evolutionary Comput...
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...