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GECCO
2008
Springer
186views Optimization» more  GECCO 2008»
15 years 5 months ago
A pareto following variation operator for fast-converging multiobjective evolutionary algorithms
One of the major difficulties when applying Multiobjective Evolutionary Algorithms (MOEA) to real world problems is the large number of objective function evaluations. Approximate...
A. K. M. Khaled Ahsan Talukder, Michael Kirley, Ra...
GECCO
2006
Springer
164views Optimization» more  GECCO 2006»
15 years 8 months ago
Biobjective evolutionary and heuristic algorithms for intersection of geometric graphs
Wire routing in a VLSI chip often requires minimization of wire-length as well as the number of intersections among multiple nets. Such an optimization problem is computationally ...
Rajeev Kumar, Pramod Kumar Singh, Bhargab B. Bhatt...
CEC
2007
IEEE
15 years 10 months ago
Fingerprint analysis of the noisy prisoner's dilemma
Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterate...
Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
ICRA
2007
IEEE
138views Robotics» more  ICRA 2007»
15 years 10 months ago
Managing non-determinism in symbolic robot motion planning and control
Abstract— We study the problem of designing control strategies for nondeterministic transitions systems enforcing the satisfaction of Linear Temporal Logic (LTL) formulas over th...
Marius Kloetzer, Calin Belta
PUC
2011
14 years 11 months ago
A research methodology for evaluating location aware experiences
Abstract Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games co...
Josephine Reid, Richard Hull 0002, Ben J. C. Clayt...