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EC
2000
96views ECommerce» more  EC 2000»
15 years 4 months ago
Multiobjective Evolutionary Algorithms: Analyzing the State-of-the-Art
Solving optimization problems with multiple (often conflicting) objectives is, generally, a very difficult goal. Evolutionary algorithms (EAs) were initially extended and applied ...
David A. van Veldhuizen, Gary B. Lamont
DIGRA
2005
Springer
15 years 10 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
ICALT
2006
IEEE
15 years 10 months ago
A Study of Design Requirements for Mobile Learning Environments
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination of...
David Parsons, Hokyoung Ryu, Mark Cranshaw
IVA
2005
Springer
15 years 10 months ago
The Behavior Oriented Design of an Unreal Tournament Character
Abstract. This paper presents a case study for using a relatively recently developed methodology, Behavior Oriented Design, to develop an Intelligent Virtual Agent (IVA). Our usabi...
Samuel J. Partington, Joanna Bryson
BIBM
2008
IEEE
112views Bioinformatics» more  BIBM 2008»
15 years 11 months ago
Predicting Protective Linear B-Cell Epitopes Using Evolutionary Information
Mapping B-cell epitopes plays an important role in vaccine design, immunodiagnostic tests, and antibody production. Because the experimental determination of B-cell epitopes is ti...
Yasser El-Manzalawy, Drena Dobbs, Vasant Honavar