: Recent work on social networks has tackled the measurement and optimization of these networks’ robustness and resilience to both failures and attacks. Different metrics have be...
We introduce a new SIR particle filter that performs tracking in a joint feature space where pixel domain data are fused with measurements obtained from an 18-channel modulation d...
Colin M. Johnston, Nick A. Mould, Joseph P. Havlic...
We present Muddleware, a communication platform designed for mixed reality multi-user games for mobile, lightweight clients. An approach inspired by Tuplespaces, which provides de...
In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward im...
Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak P...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...