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C5
2009
IEEE
15 years 11 months ago
Pitsupai
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
Philipp Engelhard, Robert Hirschfeld, Jens Lincke
NETGAMES
2006
ACM
15 years 10 months ago
Towards public server MMOs
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
Chris Chambers, Wu-chang Feng, Wu-chi Feng
ICDCSW
2005
IEEE
15 years 10 months ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
GAMEON
2007
15 years 6 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas
ENTCS
2010
136views more  ENTCS 2010»
15 years 1 months ago
A Solver for Modal Fixpoint Logics
We present MLSolver, a tool for solving the satisfiability and validity problems for modal fixpoint logics. The underlying technique is based on characterisations of satisfiabilit...
Oliver Friedmann, Martin Lange