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MCFNS
2010
104views more  MCFNS 2010»
14 years 11 months ago
ECOSEL: An Auction Mechanism for Forest Ecosystem Services
This paper describes the foundations of a market mechanism that was designed to stimulate more efficient provisions of forest ecosystem services to society. The proposed tool is a ...
Sándor F. Tóth, Gregory J. Ettl, Ser...
EH
2000
IEEE
123views Hardware» more  EH 2000»
15 years 9 months ago
The Test Vector Problem and Limitations to Evolving Digital Circuits
How do we know the correctness of an evolved circuit? While Evolutionary Hardware is exhibiting its effectiveness, we argue that it is very difficult to design a large-scale digit...
Kosuke Imamura, James A. Foster, Axel W. Krings
PPSN
2010
Springer
15 years 2 months ago
Environment-Driven Embodied Evolution in a Population of Autonomous Agents
This paper is concerned with a fixed-size population of autonomous agents facing unknown, possibly changing, environments. The motivation is to design an embodied evolutionary algo...
Nicolas Bredeche, Jean-Marc Montanier
TEI
2010
ACM
201views Hardware» more  TEI 2010»
15 years 11 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
CSCW
2008
ACM
15 years 6 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...