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AAAI
2012
13 years 7 months ago
Computing Game-Theoretic Solutions and Applications to Security
The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Vincent Conitzer
EELC
2006
113views Languages» more  EELC 2006»
15 years 8 months ago
A Hybrid Model for Learning Word-Meaning Mappings
Abstract. In this paper we introduce a model for the simulation of language evolution, which is incorporated in the New Ties project. The New Ties project aims at evolving a cultur...
Federico Divina, Paul Vogt
119
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GECCO
2008
Springer
130views Optimization» more  GECCO 2008»
15 years 5 months ago
Fitnessless coevolution
We introduce fitnessless coevolution (FC), a novel method of comparative one-population coevolution. FC plays games between individuals to settle tournaments in the selection pha...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...
ICGA
2008
208views Optimization» more  ICGA 2008»
15 years 4 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...
IJCAI
2007
15 years 6 months ago
Argumentation Based Contract Monitoring in Uncertain Domains
Few existing argumentation frameworks are designed to deal with probabilistic knowledge, and none are designed to represent possibilistic knowledge, making them unsuitable for man...
Nir Oren, Timothy J. Norman, Alun D. Preece