Sciweavers

2323 search results - page 459 / 465
» Evolutionary Game Design
Sort
View
COLCOM
2009
IEEE
15 years 4 months ago
An analytical study of GWAP-based geospatial tagging systems
—Geospatial tagging (geotagging) is an emerging and very promising application that can help users find a wide variety of location-specific information, and facilitate the deve...
Ling-Jyh Chen, Yu-Song Syu, Bo-Chun Wang, Wang-Chi...
INFOCOM
2000
IEEE
15 years 4 months ago
RMX: Reliable Multicast for Heterogeneous Networks
—Although IP Multicast is an effective network primitive for best-effort, large-scale, multi-point communication, many multicast applications such as shared whiteboards, multi-pl...
Yatin Chawathe, Steven McCanne, Eric A. Brewer
SIGGRAPH
1999
ACM
15 years 4 months ago
Creating a Live Broadcast from a Virtual Environment
“Inhabited Television” combines multiuser virtual environments with television, so that online audience-members can participate in TV shows staged in a virtual world. It is pr...
Chris Greenhalgh, John Bowers, Graham Walker, John...
ROBOCUP
1999
Springer
115views Robotics» more  ROBOCUP 1999»
15 years 4 months ago
UBU Team
The underlying research topics and the architecture of the UBU team are briefly described. The aim of developing UBU is to subject a series of tools and procedures for agent decis...
Johan Kummeneje, David Lybäck, Håkan L....
INFOCOM
1998
IEEE
15 years 4 months ago
TCP Behavior of a Busy Internet Server: Analysis and Improvements
The rapid growth of the World Wide Web in recent years has caused a significant shift in the composition of Internet traffic. Although past work has studied the behavior of TCP dy...
Hari Balakrishnan, Venkata N. Padmanabhan, Sriniva...