Spiking neural networks are computationally more powerful than conventional artificial neural networks. Although this fact should make them especially desirable for use in evoluti...
Rich Drewes, James B. Maciokas, Sushil J. Louis, P...
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
This paper presents the dynamics of multiple learning agents from an evolutionary game theoretic perspective. We provide replicator dynamics models for cooperative coevolutionary ...
Electronic Institutions are regulated environments populated by autonomous software agents that perform tasks on behalf of users. 3D Electronic Institutions extend EI with 3D Virt...
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...