: Autonomous neural network systems typically require fast learning and good generalization performance, and there is potentially a trade-off between the two. The use of evolutiona...
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Recently, the generalization framework in co-evolutionary learning has been theoretically formulated and demonstrated in the context of game-playing. Generalization performance of...
This paper addresses the issue of operationalising guidelines for IOS planning. The authors explore the usefulness of Triple Loop Learning in light of the IOS development experien...