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ICGA
2008
208views Optimization» more  ICGA 2008»
14 years 12 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...
CEC
2008
IEEE
15 years 6 months ago
The population dynamics of Differential Evolution: A mathematical model
— Differential Evolution (DE) is well known as a simple and efficient algorithm for global optimization over continuous spaces. This article provides a simple mathematical model ...
Sambarta Dasgupta, Arijit Biswas, Swagatam Das, Aj...
AHS
2007
IEEE
210views Hardware» more  AHS 2007»
15 years 6 months ago
Evaluation of a New Platform For Image Filter Evolution
This paper describes a new FPGA implementation of a system for evolutionary image filter design. Three parallel search algorithms are compared. An optimal mutation rate and the q...
Zdenek Vasícek, Lukás Sekanina
68
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GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
15 years 5 months ago
Alternative implementations of the Griewangk function
The well-known Griewangk function, used for evaluation of evolutionary algorithms, becomes easier as the number of dimensions grows. This paper suggests three alternative implemen...
Artem Sokolov, L. Darrell Whitley, Monte Lunacek
NIPS
1993
15 years 1 months ago
Structural and Behavioral Evolution of Recurrent Networks
This paper introduces GNARL, an evolutionary program which induces recurrent neural networks that are structurally unconstrained. In contrast to constructive and destructive algor...
Gregory M. Saunders, Peter J. Angeline, Jordan B. ...