We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
For artificial entities to achieve high degrees of autonomy they will need to display appropriate adaptability. In this sense adaptability includes representational flexibility gu...
In the Neural Networks approach by Radial Basis Function - RBF, the property of interpolation between faces, their variation, and the diversity of faces helps to minimize the outp...
Antonio C. Zimmermann, L. S. Encinas, L. O. Marin,...
—Some data mining problems require predictive models to be not only accurate but also comprehensible. Comprehensibility enables human inspection and understanding of the model, m...
Abstract— We have designed a distributed and locally reprogrammable address event receiver. Incoming address-events are monitored simultaneously by all synapses, allowing for arb...
Simeon A. Bamford, Alan F. Murray, David J. Willsh...