In this paper, we apply an evolutionary algorithm to learning behavior on a novel, interesting task to explore the general issue of learning e ective behaviors in a complex enviro...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Forecasting Internet traffic is receiving an increasing attention from the computer networks domain. Indeed, by improving this task efficient traffic engineering and anomaly detect...
Paulo Cortez, Miguel Rio, Pedro Sousa, Miguel Roch...
One of the major challenges in the field of neurally driven evolved autonomous agents is deciphering the neural mechanisms underlying their behavior. Aiming at this goal, we have d...
Alon Keinan, Ben Sandbank, Claus C. Hilgetag, Isaa...
This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...