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» Evolving Behavioural Animation Systems
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GECCO
2005
Springer
141views Optimization» more  GECCO 2005»
15 years 3 months ago
Constructing good learners using evolved pattern generators
Self-organization of brain areas in animals begins prenatally, evidently driven by spontaneously generated internal patterns. The neural structures continue to develop postnatally...
Vinod K. Valsalam, James A. Bednar, Risto Miikkula...
COOPIS
2002
IEEE
15 years 2 months ago
An Evolvable Framework for Perceptual Collaborative Applications
The Neem Platform is a research test bed for Project Neem, concerned with the development of socially and culturally aware collaborative systems in a wide range of domains, through...
Paulo Barthelmess, Clarence A. Ellis, The Neem Pla...
NPAR
2000
ACM
15 years 2 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
FASE
2005
Springer
15 years 3 months ago
Using Scenarios to Predict the Reliability of Concurrent Component-Based Software Systems
Scenarios are a popular means for capturing behavioural requirements of software systems early in the lifecycle. Scenarios show how components interact to provide system level func...
Genaína Nunes Rodrigues, David S. Rosenblum...
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EVOW
1998
Springer
15 years 1 months ago
Blurred Vision: Simulation-Reality Transfer of a Visually Guided Robot
This paper investigates the evolution of robot controllers utilising only visual environment input data, capable of performing a hard task, playing football, in the real world. Th...
Tom M. C. Smith