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» Evolving Behavioural Animation Systems
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80
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ICSE
2000
IEEE-ACM
15 years 1 months ago
Automated refactoring to introduce design patterns
Software systems have to be flexible in order to cope with evolving requirements. However, since it is impossible to predict with certainty what future requirements will emerge, i...
Mel Ó Cinnéide
86
Voted
CEC
2010
IEEE
14 years 10 months ago
Exploring the Kuramoto model of coupled oscillators in minimally cognitive evolutionary robotics tasks
— This work is the first attempt to investigate the neural dynamics of a simulated robotic agent engaged in minimally cognitive tasks by employing evolved instances of the Kuram...
Renan C. Moioli, Patrícia Amâncio Var...
FUIN
2008
147views more  FUIN 2008»
14 years 9 months ago
A Basic Logic for Reasoning about Connector Reconfiguration
Abstract. Software systems evolve over time. From a component-based software engineering perspective, this means that either the components of the system need to change, or, if com...
Dave Clarke
EPS
1995
Springer
15 years 1 months ago
Interactive Evolution of Images
Systems of selection and variation by recombination and/or mutation can be used to evolve images for computer graphics and animation. Interactive evolution can be used to direct t...
Jeanine Graf, Wolfgang Banzhaf
ANTSW
2010
Springer
14 years 7 months ago
Exploiting Loose Horizontal Coupling in Evolutionary Swarm Robotics
We describe a theory from Herbert Simon that links the structure of complex systems to increased speed of evolution, and argue the position that this theory can be beneficial to ev...
Jennifer Owen, Susan Stepney, Jonathan Timmis, Ala...