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» Evolving Behavioural Animation Systems
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SETN
2004
Springer
15 years 3 months ago
Integrating miniMin-HSP Agents in a Dynamic Simulation Framework
Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
AVI
2004
14 years 11 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...
CG
2006
Springer
14 years 9 months ago
Computational methods for understanding 3D shapes
Understanding shapes has been a challenging issue for many years, firstly motivated by computer vision and more recently by many complex applications in diverse fields, such as me...
Marco Attene, Silvia Biasotti, Michela Mortara, Gi...
WICSA
2004
14 years 11 months ago
An Architectural Approach to Mobility - The Handover Case Study
COMMUNITY is a formal approach to software architecture. Its main characteristics are: a precise, yet intuitive mathematical semantics based on categorical diagrams; a clear separ...
Cristóvão Oliveira, Michel Wermeling...
ACCV
2009
Springer
15 years 4 months ago
A Smarter Particle Filter
Particle filtering is an effective sequential Monte Carlo approach to solve the recursive Bayesian filtering problem in non-linear and non-Gaussian systems. The algorithm is base...
Xiaoqin Zhang, Weiming Hu, Steve J. Maybank