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CEC
2005
IEEE
14 years 11 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
AI50
2006
15 years 1 months ago
Dynamical Systems in the Sensorimotor Loop: On the Interrelation Between Internal and External Mechanisms of Evolved Robot Behav
This case study demonstrates how the synthesis and the analysis of minimal recurrent neural robot control provide insights into the exploration of embodiment. By using structural e...
Martin Hülse, Steffen Wischmann, Poramate Man...
GECCO
1999
Springer
133views Optimization» more  GECCO 1999»
15 years 2 months ago
Evolution of Goal-Directed Behavior from Limited Information in a Complex Environment
In this paper, we apply an evolutionary algorithm to learning behavior on a novel, interesting task to explore the general issue of learning e ective behaviors in a complex enviro...
Matthew R. Glickman, Katia P. Sycara
IJCNN
2000
IEEE
15 years 2 months ago
Evolving Neural Network Structures Using Axonal Growth Mechanisms
In the eld of arti cial evolution creating methods to evolve neural networks is an important goal. But how to encode the structure and properties of the neural network in the geno...
Peter Eggenberger
CEC
2005
IEEE
15 years 3 months ago
Evolving improved incremental learning schemes for neural network systems
It is well known that incremental learning can often be difficult for traditional neural network systems, due to newly learned information interfering with previously learned infor...
Tebogo Seipone, John A. Bullinaria