This paper describes the design of an expressive tangible interface for cinema editing as a live performance. A short survey of live video practices is provided. The Live Cinema i...
This paper proposes an approach to recognise human postures in video sequences, which combines a 2D approach with a 3D human model. The 3D model is a realistic articulated human m...
A comprehensive novel multi-view dynamic face model is presented in this paper to address two challenging problems in face recognition and facial analysis: modelling faces with la...
In this paper we address the problem of estimating and analyzing the motion in image sequences that involve fluid phenomena. In this context standard motion estimation techniques ...
Principal ComponentAnalysis (PCA) has been successfully applied to construct linear models of shape, graylevel, and motion. In particular, PCA has been widely used to model the var...