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ECOOPW
2000
Springer
15 years 7 months ago
Metadata and Adaptive Object-Models
Abstract. The unrelenting pace of change that confronts contemporary software developers compels them to make their applications more configurable, flexible, and adaptable. A way t...
Joseph W. Yoder, Reza Razavi
96
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GAMEON
2007
15 years 4 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
NIME
2005
Springer
215views Music» more  NIME 2005»
15 years 8 months ago
GoingPublik: Using Realtime Global Score Synthesis
This paper takes the reader through various elements of the GoingPublik sound artwork for distributive ensemble and introduces the Realtime Score Synthesis tool (RSS) used as a co...
Arthur Clay, Thomas M. Frey, Jürg Gutknecht
DCW
2000
Springer
15 years 7 months ago
The GIPSY Architecture
Intensional Programming involves the programming of expressions placed in an inherent multidimensional context space. It is an emerging and highly dynamic domain of general applica...
Joey Paquet, Peter G. Kropf
SAC
2005
ACM
15 years 8 months ago
Performance analysis framework for large software-intensive systems with a message passing paradigm
The launch of new features for mobile phones is increasing and the product life cycle symmetrically decreasing in duration as higher levels of sophistication are reached. Therefor...
Christian Del Rosso