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» Evolving a language in and for the real world: C 1991-2006
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PLDI
2003
ACM
13 years 11 months ago
CCured in the real world
CCured is a program transformation system that adds memory safety guarantees to C programs by verifying statically that memory errors cannot occur and by inserting run-time checks...
Jeremy Condit, Matthew Harren, Scott McPeak, Georg...
EVOW
1998
Springer
13 years 10 months ago
Blurred Vision: Simulation-Reality Transfer of a Visually Guided Robot
This paper investigates the evolution of robot controllers utilising only visual environment input data, capable of performing a hard task, playing football, in the real world. Th...
Tom M. C. Smith
TBILLC
2005
Springer
13 years 11 months ago
Real World Multi-agent Systems: Information Sharing, Coordination and Planning
Abstract. Applying multi-agent systems in real world scenarios requires several essential research questions to be answered. Agents have to perceive their environment in order to t...
Frans C. A. Groen, Matthijs T. J. Spaan, Jelle R. ...
FDL
2008
IEEE
14 years 22 days ago
Symbolic Quasi-Static Scheduling of Actor-Oriented SystemC Models
—In this paper, we propose a quasi-static scheduling (QSS) method applicable to actor-oriented SystemC designs. QSS determines a schedule where several static schedules are combi...
Jens Gladigau, Christian Haubelt, Jürgen Teic...
TOOLS
1999
IEEE
13 years 10 months ago
A Survey of Schema Evolution in Object-Oriented Databases
Changes in the real world may require both the database population and the database schema to evolve. Particularly, this is the case in CAD/CAM and CASE database systems, in which...
Xue Li