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ISF
2008
210views more  ISF 2008»
14 years 9 months ago
Affective e-Learning in residential and pervasive computing environments
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Liping Shen, Victor Callaghan, Ruimin Shen
CVPR
2000
IEEE
15 years 11 months ago
Codimension - Two Geodesic Active Contours for the Segmentation of Tubular Structures
Curve evolution schemes for segmentation, implemented with level set methods, have become an important approach in computer vision. Previous work has modeled evolving contours whi...
Liana M. Lorigo, W. Eric L. Grimson, Olivier D. Fa...
ICCBR
2005
Springer
15 years 2 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen

Publication
794views
16 years 5 months ago
A Fast Implementation of The Level Set Method Without Solving Partial Differential Equations
"The level set method is popular in the numerical implementation of curve evolution, but its high computational cost is a bottleneck for real-time applications. In this report...
Yonggang Shi, William Clem Karl
EVOW
2005
Springer
15 years 2 months ago
Convergence Synthesis of Dynamic Frequency Modulation Tones Using an Evolution Strategy
This paper reports on steps that have been taken to enhance previously presented evolutionary sound matching work. In doing so, the convergence characteristics are shown to provide...
Thomas J. Mitchell, Anthony G. Pipe