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GECCO
2007
Springer
201views Optimization» more  GECCO 2007»
15 years 6 months ago
Evolving explicit opponent models in game playing
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
NC
2002
14 years 11 months ago
Parallel evolutionary training algorithms for "hardware-friendly" neural networks
In this paper, Parallel Evolutionary Algorithms for integer weight neural network training are presented. To this end, each processor is assigned a subpopulation of potential solut...
Vassilis P. Plagianakos, Michael N. Vrahatis
IJON
2008
88views more  IJON 2008»
14 years 12 months ago
Neural network construction and training using grammatical evolution
The term neural network evolution usually refers to network topology evolution leaving the network's parameters to be trained using conventional algorithms. In this paper we ...
Ioannis G. Tsoulos, Dimitris Gavrilis, Euripidis G...
SAB
2010
Springer
117views Optimization» more  SAB 2010»
14 years 10 months ago
Indirectly Encoding Neural Plasticity as a Pattern of Local Rules
Biological brains can adapt and learn from past experience. In neuroevolution, i.e. evolving artificial neural networks (ANNs), one way that agents controlled by ANNs can evolve t...
Sebastian Risi, Kenneth O. Stanley
GECCO
2004
Springer
212views Optimization» more  GECCO 2004»
15 years 5 months ago
An Evolutionary Autonomous Agent with Visual Cortex and Recurrent Spiking Columnar Neural Network
Spiking neural networks are computationally more powerful than conventional artificial neural networks. Although this fact should make them especially desirable for use in evoluti...
Rich Drewes, James B. Maciokas, Sushil J. Louis, P...