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AAAI
2006
15 years 3 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
CIDM
2009
IEEE
15 years 8 months ago
Evolving decision trees using oracle guides
—Some data mining problems require predictive models to be not only accurate but also comprehensible. Comprehensibility enables human inspection and understanding of the model, m...
Ulf Johansson, Lars Niklasson
GECCO
2010
Springer
158views Optimization» more  GECCO 2010»
15 years 4 months ago
Efficiently evolving programs through the search for novelty
A significant challenge in genetic programming is premature convergence to local optima, which often prevents evolution from solving problems. This paper introduces to genetic pro...
Joel Lehman, Kenneth O. Stanley
EPS
1995
Springer
15 years 5 months ago
PANIC: A Parallel Evolutionary Rule Based System
PANIC (Parallelism And Neural networks In Classifier systems) is a parallel system to evolve behavioral strategies codified by sets of rules. It integrates several adaptive techni...
Antonella Giani, Fabrizio Baiardi, Antonina Starit...
PPSN
2004
Springer
15 years 7 months ago
A Neuroevolutionary Approach to Emergent Task Decomposition
A scalable architecture to facilitate emergent (self-organized) task decomposition using neural networks and evolutionary algorithms is presented. Various control system architectu...
Jekanthan Thangavelautham, Gabriele M. T. D'Eleute...