Sciweavers

4864 search results - page 905 / 973
» Evolving neural networks
Sort
View
FLAIRS
2004
15 years 3 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
HIS
2004
15 years 3 months ago
K-Ranked Covariance Based Missing Values Estimation for Microarray Data Classification
Microarray data often contains multiple missing genetic expression values that degrade the performance of statistical and machine learning algorithms. This paper presents a K rank...
Muhammad Shoaib B. Sehgal, Iqbal Gondal, Laurence ...
CMG
2001
15 years 3 months ago
Software That Can Think and Do
Rapid advances in research and technology now allow data analysis and modeling of extremely complex systems. Methods from artificial intelligence (AI) such as Neural Networks have...
Bernard Domanski
IJIT
2004
15 years 3 months ago
An HCI Template for Distributed Applications
Both software applications and their development environment are becoming more and more distributed. This trend impacts not only the way software computes, but also how it looks. T...
Xizhi Li
IJIT
2004
15 years 3 months ago
Morphing Human Faces: Automatic Control Points Selection And Color Transition
In this paper, we propose a morphing method by which face color images can be freely transformed. The main focus of this work is the transformation of one face image to another. Th...
Stephen Karungaru, Minoru Fukumi, Norio Akamatsu