This paper proposes a method of visualizing and measuring evolution in Artificial Life simulations. The evolving population of agents is treated as a dynamical system. The propose...
In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
The directed evolution of proteins, using an in vitro domainal shuffling strategy was proposed in (J. Kolkman and W. Stemmer, Nat. Biotech. 19, 423 (2001). Due to backhybridization...
John A. Rose, Russell J. Deaton, Masami Hagiya, Ak...
Component-based software development (CBSD) is a very promising software engineering technique for improving reuse and maintenance. Nevertheless, there are still some difficultie...
Miro Casanova, Ragnhild Van Der Straeten, Viviane ...
Abstract. In this paper, we present a hand posture recognition system (configuration and position) we designed as part of a gestural man-machine interface. After a simple image pre...