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» Evolving the Game of Life
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ECAL
1995
Springer
15 years 3 months ago
Evolving Artificial Neural Networks that Develop in Time
Although recently there has been an increasing interest in studing genetically-based development using Artificial Life models, the mapping of the genetic information into the phen...
Stefano Nolfi, Domenico Parisi
GECCO
2007
Springer
168views Optimization» more  GECCO 2007»
15 years 6 months ago
Evolutionary benefits of evolvable component integration
A system composed of multiple interacting components is capable of responding to contextual information and producing a higher range of non-linear responses to stimuli compared to...
David Malkin, R. Beau Lotto
GAMEON
2009
14 years 9 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
UAIS
2011
237views more  UAIS 2011»
14 years 6 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
DIGRA
2003
Springer
15 years 5 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley