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» Evolving the Game of Life
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ATAL
2007
Springer
15 years 6 months ago
Effective tag mechanisms for evolving coordination
Tags or observable features shared by a group of similar agents are effectively used in real and artificial societies to signal intentions and can be used to infer unobservable ...
Matthew Matlock, Sandip Sen
CONSTRAINTS
2006
83views more  CONSTRAINTS 2006»
14 years 11 months ago
Applying Ad-hoc Global Constraints with the case Constraint to Still-Life
Abstract. The Still-Life problem is challenging for CP techniques because the basic constraints of the game of Life are loose and give poor propagation for Still-Life. In this pape...
Kenil C. K. Cheng, Roland H. C. Yap
ALIFE
2006
14 years 12 months ago
A Comprehensive Overview of the Applications of Artificial Life
We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
Kyung-Joong Kim, Sung-Bae Cho
CIG
2005
IEEE
15 years 5 months ago
Forcing Neurocontrollers to Exploit Sensory Symmetry Through Hard-wired Modularity in the Game of Cellz
Several attempts have been made in the past to construct encoding schemes that allow modularity to emerge in evolving systems, but success is limited. We believe that in order to c...
Julian Togelius, Simon M. Lucas
DIGRA
2005
Springer
15 years 5 months ago
Growing Complex Games
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Nicholas Glean