Sciweavers

357 search results - page 27 / 72
» Evolving the Game of Life
Sort
View
CEEMAS
2003
Springer
15 years 5 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diļ¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
INTETAIN
2009
Springer
15 years 6 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
DIGRA
2005
Springer
15 years 5 months ago
Learning Games as a Platform for Simulated Science Practice
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
Rikke Magnussen
CSCW
2008
ACM
15 years 1 months ago
Game design principles in everyday fitness applications
The global obesity epidemic has prompted our community to explore the potential for technology to play a stronger role in promoting healthier lifestyles. Although there are severa...
Taj Campbell, Brian Ngo, James Fogarty
AAMAS
2002
Springer
14 years 11 months ago
The Evolution of Communication Systems by Adaptive Agents
The paper surveys some of the mechanisms that have been demonstrated to be relevant for evolving communication systems in software simulations or robotic experiments. In each case,...
Luc Steels