In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Technology aimed at making life easier for game developers is an issue of controversy among security experts. Objections arise out of concerns of stability of a gamefriendly platf...
Abstract. Robustness has long been recognised as a critical issue for coevolutionary learning. It has been achieved in a number of cases, though usually in domains which involve so...