— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
In this paper we introduce the idea of organizing systems. Through a number of examples from an ongoing ethnographic study of family life, we suggest that organizing systems come ...
Evolvable Hardware (EHW) refers to HW design and selfreconfiguration using evolutionary/genetic mechanisms. The paper presents an overview of some key concepts of EHW, describing ...
Adrian Stoica, Didier Keymeulen, Ricardo Salem Zeb...
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
We present systems of logic programming agents (LPAS) to model the interactions between decision-makers while evolving to a conclusion. Such a system consists of a number of agents...