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» Evolving the Game of Life
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CEC
2008
IEEE
15 years 6 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
CHI
2005
ACM
16 years 6 days ago
Artful systems in the home
In this paper we introduce the idea of organizing systems. Through a number of examples from an ongoing ethnographic study of family life, we suggest that organizing systems come ...
Alex S. Taylor, Laurel Swan
EH
2000
IEEE
156views Hardware» more  EH 2000»
15 years 4 months ago
Evolution of Analog Circuits on Field Programmable Transistor Arrays
Evolvable Hardware (EHW) refers to HW design and selfreconfiguration using evolutionary/genetic mechanisms. The paper presents an overview of some key concepts of EHW, describing ...
Adrian Stoica, Didier Keymeulen, Ricardo Salem Zeb...
CIG
2006
IEEE
15 years 5 months ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
AMAI
2004
Springer
14 years 11 months ago
Extending Answer Sets for Logic Programming Agents
We present systems of logic programming agents (LPAS) to model the interactions between decision-makers while evolving to a conclusion. Such a system consists of a number of agents...
Marina De Vos, Dirk Vermeir