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» Evolving the Game of Life
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IJVR
2008
111views more  IJVR 2008»
14 years 11 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
IOR
2008
148views more  IOR 2008»
14 years 11 months ago
A Game-Theoretic Approach to Efficient Power Management in Sensor Networks
Wireless sensor networks pose numerous fundamental coordination problems. For instance, in a number of application domains including homeland security, environmental monitoring an...
Enrique Campos-Náñez, Alfredo Garcia...
VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
14 years 10 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
OFAI
1997
Springer
143views Robotics» more  OFAI 1997»
15 years 4 months ago
Autonomous Virtual Actors Based on Virtual Sensors
In this paper, we present current research developments in the Virtual Life of autonomous synthetic actors. After a brief description of the perception action principles with a fe...
Daniel Thalmann, Hansrudi Noser, Zhiyong Huang
SIGKDD
2008
159views more  SIGKDD 2008»
14 years 11 months ago
Data mining with cellular automata
A cellular automaton is a discrete, dynamical system composed of very simple, uniformly interconnected cells. Cellular automata may be seen as an extreme form of simple, localized...
Tom Fawcett