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» Evolving the Game of Life
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AIIA
1995
Springer
15 years 1 months ago
Evolving non-Trivial Behaviors on Real Robots: an Autonomous Robot that Picks up Objects
Recently, a new approach that involves a form of simulated evolution has been proposed for the building of autonomous robots. However, it is still not clear if this approach may b...
Stefano Nolfi, Domenico Parisi
GECCO
2007
Springer
176views Optimization» more  GECCO 2007»
15 years 3 months ago
The effect of learning on life history evolution
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...
John A. Bullinaria
ACRI
2006
Springer
15 years 3 months ago
Attaining Human-Competitive Game Playing with Genetic Programming
Abstract— We have recently shown that genetically programming game players, after having imbued the evolutionary process with human intelligence, produces human-competitive strat...
Moshe Sipper
CEC
2005
IEEE
14 years 11 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
CIG
2005
IEEE
15 years 3 months ago
An Evolutionary Approach to Strategies for the Game of Monopoly
The game of Monopoly® is a turn-based game of chance with a substantial element of skill. Though much of the outcome of any single game is determined by the rolling of dice, an ef...
Colin Frayn