We present Penumbra Limit Maps, a technique for rendering soft shadows from a modified shadow map. The shadow representation used by our method has excellent interpolation propert...
A digital photo studio was built to generate high quality real world input data for various imagebased rendering and vision algorithms. Special attention was paid to carefully con...
Michael Goesele, Wolfgang Heidrich, Hendrik P. A. ...
We investigate the asymptotic behavior of the steady-state queue length distribution under generalized maxweight scheduling in the presence of heavy-tailed traffic. We consider a s...
Krishna P. Jagannathan, Mihalis Markakis, Eytan Mo...
This paper presents a novel approach to detect and formulate time varying changes in texture content on a sequence of images registered from a scene by using Gabor wavelets repres...
Spectral data estimation from image data is an ill-posed problem since (i) due to the integral nature of solid-state light sensors the same output can be obtained from an infinity...