Sciweavers

1518 search results - page 151 / 304
» Exact and Approximate Bandwidth
Sort
View
78
Voted
IJCAI
2003
14 years 11 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
UAI
2001
14 years 11 months ago
Toward General Analysis of Recursive Probability Models
There is increasing interest within the research community in the design and use of recursive probability models. There remains concern about computational complexity costs and th...
Daniel Pless, George F. Luger
WSCG
2003
144views more  WSCG 2003»
14 years 11 months ago
Progressive Transmission of Polyhedral Solids Using a Hierarchical Representation Scheme
In the last years several 3D model compression methods for multiresolution applications have been presented, most of them using 3D meshes. Octrees are a natural multiresolution re...
Pedro Cano, Juan Carlos Torres, Francisco Velasco
IJCAI
1997
14 years 11 months ago
Model Minimization, Regression, and Propositional STRIPS Planning
Propositional STRIPS planning problems can be viewed as finite state automata (FSAs) represented in a factored form. Automaton minimization is a well-known technique for reducing ...
Robert Givan, Thomas Dean
ATAL
2010
Springer
14 years 11 months ago
Risk-sensitive planning in partially observable environments
Partially Observable Markov Decision Process (POMDP) is a popular framework for planning under uncertainty in partially observable domains. Yet, the POMDP model is riskneutral in ...
Janusz Marecki, Pradeep Varakantham