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ICIP
2000
IEEE
16 years 7 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ICPR
2006
IEEE
16 years 7 months ago
Patterns of Co-Linear Equidistant Letter Sequences and Verses
It has been shown ([4], [3]) that equidistant letter sequence (ELS) pairs in the book of Genesis (G) form more compact geometric patterns on the surface of a cylinder than is expe...
Nachum Bombach, Harold Gans
VRML
1997
ACM
15 years 10 months ago
Lodestar: An Octree-Based Level of Detail Generator for VRML
Level of detail generation is important for managing geometric complexity of three-dimensional objects and virtual worlds. However, most algorithms that compute levels of detail do...
Dieter Schmalstieg
ECCV
1992
Springer
15 years 10 months ago
Critical Sets for 3D Reconstruction Using Lines
This paper describes the geometrical limitations of algorithms for 3D reconstruction which use corresponding line tokens. In addition to announcing a description of the general cri...
Thomas Buchanan
CCCG
2010
15 years 7 months ago
On degeneracy of lower envelopes of algebraic surfaces
We analyze degeneracy of lower envelopes of algebraic surfaces. We focus on the cases omitted in the existing complexity analysis of lower envelopes [Halperin and Sharir 1993], an...
Kimikazu Kato